60 drills, searchable by what's going wrong
Filter by category, by how much time you've got, or by the miss you're fighting. Every drill leads with when to use it and the exact condition that clears it, then opens to setup keys and steps. These are the same drills your coach picks from in SwingLab.
Category
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Showing 60 of 60 drills
Feet-together driver drill
When strike is wandering off-center — toed, heeled, or low smash factor.
Clears when
Eight of ten finish balanced on the lead foot, no stagger.
Tee-gate path drill
When path is the problem — pulls, slices, or hooks driving the miss.
Clears when
8 of 10 with club path within ±2° of neutral.
Step-through driver drill
When you're hanging on the back foot at impact — losing speed and direction.
Clears when
Six of ten with a balanced step-through finish, no fall-back.
Headcover-under-armpit drill
When arms and body lose sync — chicken-winging, lost connection at impact.
Clears when
Eight of ten the headcover stays tucked through impact.
Drop-the-trail-foot drill
When over-the-top creeps back — slices, pulls, steep contact returning.
Clears when
8 of 10 with club path ≥ +1° (in-to-out).
Pump drill
When tempo is rushed — short backswing, lunging from the top.
Clears when
Six of ten where the transition feels patient, not rushed.
Towel-behind-the-ball drill
When you've been fatting irons or your ball-first contact has gone sideways.
Clears when
Three crisp reps in a row where the towel stays put and ball comes off first.
Tee-under-iron sweep drill
When you're digging or chopping — need a shallower angle of attack with mid-irons.
Clears when
7 of 10 with attack angle shallower than -4°.
Alignment-stick ball position drill
When setup keeps drifting — fat or thin shots correlate with stance variation.
Clears when
All ten reps with the ball returning to the same logo position.
Yardage-ladder drill
When you can hit one number but can't carry a specific shorter yardage on command.
Clears when
Land 2 of 3 within ±5 yards on each ladder rung.
Divot-direction drill
When you're not sure if path is in-to-out or out-to-in — divot is the visual proof.
Clears when
Seven of ten divots point right of the alignment stick (in-to-out).
Mirror impact-position drill
When you don't know what your impact looks like — feel and real are mismatched.
Clears when
Six of ten still-images show hands ahead of ball at impact.
9-window flight drill
When you only have one shot shape — need control across trajectory and curve.
Clears when
Hit at least 5 of 9 windows recognizably.
Clock-face wedge drill
When you can't dial in partial wedge distances — between full and chip is no-mans-land.
Clears when
Land 7 of 9 inside ±5 yards of called distance.
Landing-spot drill
When chips are landing all over and rolling out unpredictably.
Clears when
Land 7 of 10 inside the hat-sized zone.
One-handed wedge drill
When you've lost feel — chunks, blades, no idea where the bottom is.
Clears when
Six of ten where you make ball-first contact one-handed.
Dig-your-feet bunker drill
When bunker shots are bladed or fat — need a stable, dug-in base.
Clears when
Six of ten splash out and land on the green.
Low-point control drill
When chips have inconsistent contact — bottom of swing isn't repeating.
Clears when
Eight of ten brush the grass at the same spot relative to ball position.
Trajectory-window drill
Wind in your face, or pin tucked behind a bunker — need flight control on wedges.
Clears when
Hit all three trajectory windows recognizably.
Gate drill (putting)
When 4-footers are missed thin — face is open or closed through impact.
Clears when
Make 8 of 10 without touching the gate tees.
Coin drill (face control)
When strike feels inconsistent — off-toe or off-heel kills speed.
Clears when
12 of 15 send the coin straight at the cup.
Ladder drill (distance control)
When lag putting is off — three-putts because distance is unpredictable.
Clears when
Two of three ladders finish in correct order without overshooting.
3-foot circle drill
Before round, or any time short putts get jittery — confidence reset.
Clears when
Make 6 in a row to clear.
Eyes-closed lag drill
When stroke gets technical — need to reconnect to feel and tempo.
Clears when
Seven of ten where you can predict the result before opening your eyes.
Metronome tempo drill
When tempo is rushed under pressure — backswing feels short, transition hurried.
Clears when
Six of ten swings sync with the metronome top-to-bottom.
Pause-at-top drill
When transition is rushed — feel the top of the backswing as a real stop.
Clears when
Six of ten where the pause feels patient, not forced.
Late-round simulation drill
When your back nine falls apart — tired, rushed, sloppy under pressure.
Clears when
Five holes simulated with no routine breakdowns.
70% swing drill
When swinging too hard is wrecking accuracy — need to find a repeatable cruising speed.
Clears when
Land 8 of 10 within 15 yards of average carry.
Pre-shot routine drill
When pre-shot is inconsistent — sometimes you commit, sometimes you don't.
Clears when
All ten shots executed with same routine, same timing.
Commitment-trigger drill
When you start the swing still second-guessing the club, target, or shape.
Clears when
Eight of ten swings start fully committed to one plan.
Tee-club strategy drill
When tee-shot decisions cost strokes — wrong club for the hole, ignoring trouble.
Clears when
Five tee decisions made with full process, no second-guessing.
Fat-side approach drill
When you miss approaches into the worst spot — short-sided into bunker, water, etc.
Clears when
8 of 10 finish on the fat side of pin, never short-sided.
3-wood off the deck drill
When you need to hit fairway wood off the deck without skying or chunking.
Clears when
6 of 10 with launch angle 13-16°.
Hybrid off the tee drill
On short or tight tee shots when driver brings water/OB into play.
Clears when
7 of 10 finish in a 30-yard corridor.
Fairway dispersion drill
When carry distance is fine but lateral dispersion off the tee is killing scores.
Clears when
7 of 10 inside a 30-yard corridor.
Slow-motion driver swing
When sequence is broken — arms racing the body, casting from the top.
Clears when
Six of ten where the sequence feels grounds-up, not arms-first.
Knockdown iron drill
Into wind, or when full swing is too unpredictable — need a controlled low shot.
Clears when
6 of 10 with launch angle 10-14°.
Half-shot iron drill
When you keep going at full-bag distances and missing greens — need finesse.
Clears when
Land 7 of 10 inside a 10-yard window.
Descent angle drill
When iron shots run out — need steeper descent for backspin and stopping power.
Clears when
Seven of ten where the divot starts at or past the ball.
Hinge-and-hold wedge
When chips are scooped or flipped — need a held-off release for predictable spin.
Clears when
Eight of ten with low finish, no wrist-flip.
High-spin pitch drill
When you need a one-hop-stop pitch — green is firm and there's no room to run.
Clears when
5 of 10 stop within one bounce of landing.
Bump-and-run drill
Greenside, fairway lie, lots of green to work with — keep it low and let it run.
Clears when
Land 7 of 10 in a 10-foot circle at your spot.
50-yard knockdown drill
Awkward 40-60 yard shots — the gap most amateurs lose strokes in.
Clears when
5 of 10 inside a 10-yard window at 50.
Flop shot drill
Short-sided over a hazard, no green to land on — last resort, high risk.
Clears when
3 of 10 land within 10 feet of the pin.
Putt-from-fringe drill
Greenside but the lie's clean — putter is safer than wedge.
Clears when
Get 7 of 10 inside a 3-foot tap-in circle.
Chip-out punch shot
Under a tree, in long rough, or any spot where you need to escape low and forward.
Clears when
6 of 10 finish within 30 feet of pin.
Bunker splash-distance drill
When you can get out but can't control how far the ball goes once it's out.
Clears when
Land 6 of 9 within 15 feet of called distance.
Long bunker shot drill
30-50 yard bunker shots — the worst lie in golf for most amateurs.
Clears when
4 of 10 finish on the green.
Plugged bunker drill
Plugged or fried-egg lie — most painful shot in golf, need a specific recipe.
Clears when
3 of 10 advance out of the bunker onto the green.
Tee-line start drill (putting)
When start line is off — putts that miss on the wrong side too often.
Clears when
Roll 7 of 10 cleanly through the tee gate.
Long-putt break-read drill
When long putts feel like a guess — read process isn't consistent.
Clears when
Lag 4 of 5 inside a 3-foot tap-in circle.
Eyes-over-ball drill
When aim feels off — eyes inside or outside the line distorts the apparent target.
Clears when
All ten reps drop on the ball cleanly.
Whoosh release drill
When release feels stuck or held off — losing speed through impact.
Clears when
Six of ten where the whoosh sound is past the ball, not before.
Visualization drill
When you swing without picturing the shot first — misses spray everywhere.
Clears when
All ten swings preceded by a clear mental picture.
Post-shot reset drill
When one bad shot becomes three — emotional carry-over from miss to next swing.
Clears when
Three bad simulated outcomes recovered without carry-over.
Pressure-routine drill
When the shot matters — first tee, must-make putt, narrow OB tee shot.
Clears when
Three pressure-simulation reps executed at normal tempo.
Mid-iron warm-up
Range warmup default — find tempo and contact before any other drill.
Clears when
Last three balls feel crisp and on-target.
Short-game warm-up
Before a round — calibrate chip, pitch, and bunker feel without burning time.
Clears when
Last rep at each station felt crisp and predictable.
Putting warm-up
Pre-round green speed calibration — 3-4 foot makes, then long-lag tempo.
Clears when
Finish with a made short putt and a lag inside tap-in range.
Full-bag progression
Range session intent — calibrate every club, find today's go-to shot.
Clears when
End the session with a one-sentence note on today's most reliable club.